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Amiga Format CD36 (1999-01-22)(Future Publishing)(GB)[!][issue 1999-02].iso
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napalm.shtml
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1998-11-14
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<html>
<head>
<title>Napalm - The Crimson Crisis</title>
<meta name="GENERATOR" content="Microsoft FrontPage 3.0">
<meta name="DESCRIPTION" content="NAPALM: The Crimson Crisis is an all new real-time strategy wargame from Clickboom.">
<meta name="KEYWORDS" content="Amiga, CD, Games, Command & Conquer, Strategy, War">
</head>
<body background="../../images/resources/backgd01.jpg">
<div align="center"><!--#include virtual="/cgi-bin/place_ad?amiga" --><br>
<div align="center"><center>
<table border="0" width="95%" bgcolor="#000000" cellspacing="0" cellpadding="0">
<tr>
<td colspan="5" align="center" bgcolor="#FF0000"><font face="Arial" size="6"><strong>Napalm - The Crimson Crisis</strong></font></td>
</tr>
<tr>
<td width="10" rowspan="2"> </td>
<td width="200"><img src="../../images/products/napalm.jpg" alt="Napalm - The Crimson Crisis" border="0" vspace="5" WIDTH="200" HEIGHT="200"></td>
<td width="50%" valign="middle" align="center"><p align="center"><font size="3" color="#FF0000" face="Arial"><b>Compatibility</b></font><br>
<img src="../../images/resources/buttons/amiga-button.gif" alt="Amiga" WIDTH="60" HEIGHT="60">
</p>
<p align="center"><font size="3" color="#FF0000" face="Arial"><b>Format</b></font><br>
<img src="../../images/resources/compact.gif" alt="Compact Disc" WIDTH="45" HEIGHT="41">
</td>
<td width="50%" valign="middle" align="center"><p align="center"><font size="3" color="#FF0000" face="Arial"><b>Requirements</b></font><br>
<align="center"><font size="0" color="#FFFFFF" face="Arial"><b>AGA Amiga, 16 Megs Ram, CD-ROM</b></font></p>
<p align="center"><font size="3" color="#FF0000" face="Arial"><b>Price</b></font><br>
<align="center"><font size="+3" color="#FFFFFF" face="Arial"><b>£29.99</b></font></p>
<form METHOD="POST" ACTION="/cgi-bin/cart.cgi">
<input TYPE="HIDDEN" NAME="ACTION" VALUE="ADD">
<input TYPE="HIDDEN" NAME="FILE" VALUE="/usr/dom/xweirdsc/www/shopping/basket.htm">
<input TYPE="HIDDEN" NAME="PURCHASE" VALUE="/usr/dom/xweirdsc/www/shopping/checkout-secure.htm">
<input TYPE="HIDDEN" NAME="ITEM" VALUE="Napalm - The Crimson Crisis">
<input TYPE="HIDDEN" NAME="CODE" VALUE="napalm">
<input TYPE="HIDDEN" NAME="PRICE" VALUE="2552">
<input TYPE="HIDDEN" NAME="TAX" VALUE="17.5">
<input type="hidden" name="XUSER" value="xweirdsc">
<input type="hidden" name="_SECURE" value="TRUE">
<p><font face="Arial" size="2" color="#FF0000"><strong>Quantity - </strong></font><input type="text" name="Quantity" size="2" value="1" tabindex="1"><br>
<input TYPE="image" VALUE="Add" SRC="../../images/resources/secure-small.gif" align=" absmiddle" border="0" WIDTH="71" HEIGHT="27"></p>
</form>
</td>
<td width="10" rowspan="2"> </td>
</tr>
<tr>
<td colspan="3" bgcolor="#FFFFFF">
NAPALM: The Crimson Crisis is an all new real-time
strategy wargame from Clickboom. Both Command &
Conquer and Red Alert featured high in the
Clickboom wishlist that they ran, because of this it
was obvious that this type of game was something
Amiga users wanted.
<p>
The game is set in the near future in which human
made robots with high intelligence yet very rebelious
behavior attempt to take over the Earth, it is your job
to stop them.
<p>
The game itself follows in the footsteps of the most
popular real-time wargames such as Dune II &
Command & Conquer. It plays in a very similar
fashion, where two armys clash on on the battlefield.
This can be either against the computer or against
another player with two linked computers (via serial,
modem or internet connection).
<p>
To win, the aim is simple. To destroy the other sides
army, obviously, you have a massive range of
soldiers, vehicles (from tanks to helicopters) and
other attacking devices at your disposal. The fact
that Nalpalm is set in the future allowed ClickBoom
to implement very high-tech vehicles that are only
limited by there imagination - some of these units will
be of the like that has never been seen before,
however, you'll have to wait till the games release to
find out what they are. To enable you to build these
buildings/units you will require credits, these are
gained by mining your surroundings for fuel.
<p>
Obviously, the 1 player missions will be great fun
with them not all being of the destroy everything
mold but also with specific aims. However, as with
any other multi-player games Napalm comes into its
own when played with a human opponent.
ClickBoom have put a lot of effort into this part of
the game to make sure that it doesn't become to
repetitive. Many features have been added so that
even when it looks like you are down and out there
will be a way for you to survive and come back.
Many options have been implmented that ensure a
long lasting appeal, there are many ways to attack,
defend against, trick and destroy your enemy.
<p>
The game will be completly multi-tasking and OS
friendly, it will come on CD-ROM only. As for a
release date, one is yet to be set.
<p>
<p align="center"><font color="#FFFFFF" size="-1"
face="Arial"><strong>
<a href="../../images/screenshots/napalm1.gif">
Screenshot 1</a>
<a href="../../images/screenshots/napalm2.gif">
Screenshot 2</a></strong></font></p>
<p>
</td>
</tr>
<tr>
<td colspan="5" align="center"><font color="#FFFFFF">Secure Ordering requires an SSL capable browser.</font></td>
</tr>
</table>
</center></div>
</body>
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